Arduino Project Handbook by Mark Geddes
- Pushbutton-Controlled LED
- Disco Strobe Light
- Arduino Melody
- Secret Knock Lock
- Joystick-Controlled Laser
- Laser Trip Wire Alarm
- Rainbow Light Show
- Sentry Gun
- Intruder Sensor
Arduino Project Handbook by Mark Geddes
Arduino Project Handbook: 25 Practical Projects to Get You Started by Mark Geddes
How do you get started with Arduino? If you’re just getting into this amazing microcontroller platform, which boasts an entire community of people who want to share their creations with you, it can be hard to know where to begin. Luckily, Mark Geddes has released the book Arduino Project Handbook, which contains 25 practical projects to get you started with Arduino!
Arduino boards are amazing learning tools, but they’re also a lot of fun in their own right. Whether you’re interested in making your own robot or creating fun and interactive light displays, the Arduino Project Handbook will walk you through the basics of creating 25 great projects in just about any area you can imagine.
If you’ve always wanted to get started with Arduino but didn’t know where to begin, this hands-on guide will be invaluable to you!
The following components are needed to create all of these projects: an Arduino board, a breadboard, jumpers and wires. The following supplies should be readily available at your local hardware store or online electronics supplier: LEDs (light emitting diodes), resistors, motors and voltage regulators.
For sensors, you will need temperature sensors, accelerometers and gyroscopes. A breadboard is used for prototyping purposes only; no permanent wiring is involved with any of these projects. If you don’t have access to any electronics components yet, don’t worry—many parts can be sourced from around your home!
Before starting each project in this book make sure that you have acquired all required components beforehand. Each chapter covers a different aspect of working with Arduino boards, although some chapters do require additional components not covered in other chapters.
Whenever possible, we tried to keep common components across projects so that you can reuse them later when building more complex circuits using various electronic components. While building each project focus on completing one task successfully before moving on to complete another. It is crucial not to try too many things at once otherwise it may lead to confusion and setbacks.
Step 1 – The Code
Once you’ve decided on a project, figure out how you want it to work. Write down everything that needs to happen and then start writing code. One of Arduino’s strengths is that it can make pretty much anything interactive, so feel free to let your imagination run wild with your project. Start simple though – any newcomer will tell you that trying too many things at once can be counterproductive in a hobby like Arduino!
For example, if your project is an automatic coffee machine, spend time getting it right when it pours before worrying about adding in fancy options like changing temperature or preventing overflow. At each stage of development take pictures and record them as notes – they’ll come in handy later on.
Step 2 – Building the Circuit
Code your Arduino and make it do something cool. Getting Things Working : The first challenge in any Arduino project is getting it up and running. Because you’re just starting out, you probably won’t have a nice little shield with your motor drivers built in, so you’ll be relying on pinouts at first, like most of us did. Luckily, they’re simple enough.
Summary and Further Resources
The Arduino platform has become very popular in recent years, giving makers easy access to all kinds of sensors and actuators. In his new book, Arduino Project Handbook, author Mark Geddes gives a comprehensive guide to building with Arduinos.
The projects range from beginners’ level through intermediate and advanced, teaching you how to build these projects yourself. Don’t be afraid if you’ve never worked with an Arduino before—Geddes walks you through each step of building your project. However, he still assumes some prior knowledge.
At some point you will have to read through his instructions and fill in blanks for things like voltage or code (it’s a lot like reading a cookbook). But once you get started following directions for one of these projects, it will help you figure out how to do it on your own.
If Arduino is something that piques your interest but aren’t sure where to start, then pick up a copy of Arduino Project Handbook! With clear explanations and thorough guidance throughout each chapter, you’ll be well on your way to hacking hardware and doing awesome things with electricity!
You can visit Arduino’s website to check on some of the use cases.
Related Product: Check
Published = English, Original Language = English, Unknown = English